Years ago, I blocked "Aella" on Twitter because I was tired of reading her nonsense. To my dismay, I discovered that I also had to block the term "Aella" in order to avoid being exposed to her nonsense by other people on my Twitter feed discussing it... often favorably.
That the things Aella says and does are complete and utter nonsense is perfectly obvious to anyone older than the Millennial generation. It's a banality, not even worthy of an explanation. But people Millennial-aged and younger have lost the tools to discern why her particular brand of "Why shouldn't I completely debase myself to a leering audience?" is objectionable.
How did we get here? Buckle up, I'm about to explain.
Part One: What Life Used To Be Like
First, we have to travel back in time to the year... oh, say, 1982. Nerds existed in 1982, but nobody wanted to be one. Not even nerds. Maybe especially not nerds. There was no such thing as a "self-described nerd." The term itself, by 1982 standards, would translate roughly to "self-described sick fuck that nobody likes" in today's parlance. Nerds were bullied, and that was sad, but the fact that they were bullied doesn't mean that they were harmless or doing the right thing. They were bullied precisely because they were doing the wrong thing.
See, in 1982, if you wanted to have fun, you had only a few options. We can group all of those options into two basic categories: 1) Going out of the house and socially interacting with other people, or 2) Staying home and not interacting with anyone. Good, popular, well-adjusted people mainly chose option 1. They enjoyed sports, social clubs, shopping at the mall... but even if they were introverts, they'd still have a little group of friends to do quilting with, or to tinker with cars, or to have a drink with their buddies at the bar, or to hang out in a church group, or etc., etc. Having fun just was getting out and doing stuff, usually with other people, but at least in the vicinity of other people.
Except for nerds. Nerds preferred staying home and playing Atari or reading books or otherwise being alone.
Being able to relate to other people is mainly a function of going out and being with other people, forming a social identity, forming social bonds. It's not about being an extrovert, it's about joining the human race in something, anything. When you self-isolate, as the nerds of 1982 self-isolated, you gradually lose your ability to relate to other people. Eventually, other people can smell your inability to relate like a stench. You become a pariah. No one wants to be around you. Consequently, people hated nerds.
Now, back in 1982, nerds had a path to normalcy. They might still be interested in Ataris and fantasy novels, but if they could find a group of other nerds to actually interact with, to actually join with in the real world, maybe play some D&D, then they could form social attachments and their minds would rehabilitate. They might never be popular "jocks," but they'd be normal.
Perhaps even more importantly, nerds could acquire romantic partners, girlfriends and boyfriends. They could kiss each other. They could, dare I say it, have sex with each other. This is important because love, romance, and sex are all absolutely crucial for good social development (to a point - stay with me here). It's impossible to be a self-isolating weirdo when you're emotionally invested in the wellbeing and care of another human being. Friendship and romantic partnership extract us from the bottomless pit of our own private thoughts and thrust us into the real-world adventures of another person's mind, body, and emotional care.
Nerds who acquired healthy romances didn't often remain nerds for very long. You can spot this in old 80s movie tropes: the nerdy guy with glasses has sex with a female vixen character off-screen and suddenly becomes a "real man" again. Or, the nerdy girl has her glasses removed by a good-looking guy who also lets her hair down and gives her a big kiss, revealing that she was a stunningly beautiful woman all along. These tropes existed in movies because they reflected a real social phenomenon. Romance rehabilitated nerds almost completely. Sex and love are powerful forces that melt even the staunchest defenses of a self-isolating weirdo.
Nonetheless, some nerds never got to experience true romance. Well, humans are sexual creatures, and all that pent-up energy had to go somewhere. In the worst cases then, as now, socially repressed nerds became sexual creeps and perpetrators of real harm. You can see this in some developing countries in which hoards of men who have never been able to experience romance harass, grope, and "Eve-tease" women endlessly. Many of those cases further develop into shocking crimes of rape, acid attacks, honor killings, and so on.
But of course not all sexually repressed nerds become criminals. Most of them just become gooners, in other words, porn-obsessed perverts. In the 1980s, in order for such people to satisfy their urges, they needed to go to pornography stores. I think Zoomers and Gen Alphas would be quite surprised to know that there used to be physical retail stores, usually on the outskirts of town or on the wrong side of the tracks, that sold pornographic VHS videos, magazines, dildos, and who knows what else. They were one-stop shops for sexual deviants, people who had an under-developed sense of romantic human bonding and an unsatisfied sexual appetite.
I want you to pause and think about this for a moment, because it's important: When a person never develops a healthy sense of romantic attachment to a sexual partner, then sex becomes the mere satisfaction of an urge, rather than a form of loving communication between two equals. It becomes a process rather than a relationship. This is why pornography depicts sex as some kind of anatomical display, with close-ups of genitals and fluids, rather than words and facial expressions and loving care. People don't use pornography to experience a great love story, after all, they use it merely to get off, after which point, they discard the pornography and go about their day.
Pornography and the kinks and fetishes it encourages is not a healthy expression of human sexuality. It's merely the depiction of a sex act. The lone goal is orgasm. There is nothing else to it. By contrast, healthy sexuality involves loving communication between two people who are interested in more about each other than an orgasmic endpoint. It involves the mutual respect and care of another human being. Healthy sexuality doesn't just look different than pornography, it's different in almost every way.
And this was all perfectly obvious to people in the world of 1982. Maladjusted perverts were frowned upon more or less the same way we look at "incels" today. There was no justifying their porn obsession with high-minded explanations about "kink-shaming." Everyone knew that the kinds of guys (usually guys) who skulked off to the adult video store to get their rocks off were to be avoided at all costs. Everyone knew they weren't healthy.
This was the world circa 1982 and before.
Part Two: The Social Impact Of Pornography And New Computer Technology
Then, computer technology exploded. It gained a lot of ground in the 80s, but it was the 1990s when it really took off, thanks to the proliferation of internet technology. Whole libraries have been written about this topic, so I won't waste too much space here. What's germane to my purposes is the fact that internet technology had a few crucial attributes that changed the social landscape.
First, it made computers a commonplace thing. It was no longer basement-dwellers who were interested in computers. Pretty much everyone needed to get interested in computers in order to produce a good job resume, or to do good schoolwork. It revolutionized the workplace to the point that now even auto mechanics these days are a specialized sort of IT worker. We all use computers now. To some extent, we all love them. So "being a techie" was no longer something that socially isolated people were; we are all techies now.
Second, it created a platform in which socially isolated weirdos could discuss their weirdness with equally weird people in a way that felt "social." It's not social. Posting your thoughts on the internet and having them judged by strangers is not even remotely "social." It's voyeuristic, but because voyeurism requires the participation of an observer, it can be mistaken for "social interaction," especially by people who lack real social experience and emotional maturity. So, pockets of nerds began to clump together like bits of mud.
Third, and probably most dramatically and tragically, the proliferation of internet technology put a PORN MACHINE in the living room of every home in America. Dell came up with a way of marketing home computer sales to the middle class ("Dude, yer gettin' a Dell!"), and so among the more affluent segments of the middle class (or within those households in which there still existed a pre-90s nerdy streak) there was soon a porn machine in the bedroom of a large number of teenagers. To make matters worse, Steve Jobs invented the iPhone and essentially put a porn machine in the pocket of every adult and almost every teenager in America.
Of these three developments, we can call the first either neutral or good. High productivity is certainly a good thing, as are economic development and increased salaries and wages. Just remember that this was the result of using computers to solve old problems in new ways. In other words, it wasn't merely an increased interest in tech that caused these developments, it was that we had better tools to solve problems. But the other two developments were absolute disasters.
The rise of "online communities" gave nerds the false impression that they weren't really socially isolated, leading to believe that they were just a different kind of normal. This reduced their incentive to go outside, get into the real world, and interact with real human beings. Thus, it significantly reduced nerds' collective ability to rehabilitate themselves through true social interaction.
Here it bears repeating that interacting with an online community is not a kind of social interaction. Again, it might feel like it, because other people are tangentially involved, but what people are actually doing online is putting their own mind up on a web page and then choosing to either focus on a few approving comments or lashing out at a few disapproving comments. This is nothing like interacting in the real world. In the real world, your friends will support you when you say or do something that warrants support, but if you say something wrong, crazy, or bad, your friends will set you straight. They do this not because they are jerks who hate you, but because they love you and have an obligation to prevent you from falling into some kind of mental trap.
With the rise of internet communities came the rise of "flame wars" and "trolling." Again, this is something that can only happen through online, pretend social interaction. If you walked into a public space and attempted to have a "flame war" with someone you disagreed with, you'd probably end up in a fistfight, which comes with real-world consequences such as black eyes and jail time. Online, however, the socially underdeveloped denizens of the early internet would rally around anyone in a flame war who happened to agree with them about some political issue or something. So what was clearly antisocial behavior became a reason for online communities to grow stronger. Think about that that, stronger through antisocial behavior. That's problematic.
When we add porn machines into the mix, we begin to gain a real sense of what has happened to society since about 1995. Remember, pornography in 1982 was relegated to the outskirts of town and the dregs of the community. It was another type of antisocial behavior, categorized mainly by social underdevelopment and unhealthy expressions of sexuality. By placing pornography into the homes of every American and making it mainstream, we created a situation in which socially stunted nerds would go online to express their sexuality in unhealthy ways. Instead of finding a romantic partner with whom to explore love, romance, and sex all together as one expression of a single pair bond, nerds would go online and search for exactly which kind of kink or fetish they most "identified with."
In short, sexuality quickly devolved from being a biologically and emotionally driven tool to propagate the species into being something like "the collection of images and paraphernalia that are most likely to trigger an orgasm in me while I am alone at home, outside the context of a romantic bond."
Nowadays, young people scour the internet for which depraved thing is theirs, which fetish they are going to call their own. They're looking for kinks the way people in 1982 used to look for partnership. But there is all the difference in the world between looking for someone to have sex with and looking for which activities to orgasm to.
Rationalism: The Final Nail In The Coffin
Turning the youth of society into socially underdeveloped, self-isolating gooners is bad enough, but it's all just abstract internet stuff until it becomes a modus operandi, until it inflates itself to the point of being a philosophy. Sadly, that is just what happened when "Rationalism" appeared.
Rationalism began as a hobby for particularly bookish nerds. At its core, it's just a bunch of nerds in an online community trying to explain things they don't really know anything about. This kind of thing is completely harmless when it's relegated to little parties where everyone knows they're just having a little fun. If it happened at a dinner party among friends, it would even be a good thing.
But Rationalism would be Rationalism if it happened in real life among friends at a dinner party. No, Rationalism is precisely what it is because it's an online community of people writing tomes and tomes of complete and utter nonsense in absence of direct connection to the experts who do happen to know about whatever topic the Rationalists have taken aim at today.
I've written plenty about Rationalism on this blog, and I don't want to repeat myself. Today, it will suffice to say that Rationalism encourages socially isolated nerds to come up with their own ersatz theories about why the world is the way it is, and when socially isolated nerds do this, they tend to engage in an enormous degree of confirmation bias. If I'm all on my own, coming up with any explanation for any phenomenon I happen to be thinking about in absence of real-world expertise and peer review, then I'm going to end up fixating on anything that upholds my existing world view and underestimating the importance of anything that contradicts me. It's human nature.
But it's an aspect of human nature that is severely restricted by real-world interaction. When you cook up some bizarre theory about why hallucinogenic drug use is good, actually, or why bacon will not really clog your arteries (these are real examples from the real Rationalist community, by the way), and you articulate that theory to a real person, face-to-face, that person is going to rightly tell you that you're insane. But if you do this in an "online community" and then channel all of your bookish energy into defending your position, you trick yourself into believing that there is a legitimate debate to be had about any of these things. There isn't, but you're now convinced that there is.
More to the point, the effect of "Rationalism" and Rationalism-like behaviors on social trends has been to smear a thin coat of legitimization on behaviors that, prior to 1995, were clearly and obviously antisocial and aberrant.
It was precisely these people who rewarded Aella for her complete and utter nonsense. "What's wrong with polyamory?" quickly yields to "Why shouldn't some women become prostitutes?" The fact that Aella had been sexually abused as a child was consciously ignored by the Rationalists as irrelevant. "Plenty of people become consensual polyamorists without suffering sexual abuse!" Really, who? But anyway, the whole purpose of their argument was to willfully engage in confirmation bias in order to avoid thinking about the most obvious thing in the world: Aella wasn't a healthy person, she wasn't doing healthy things, and polyamorist prostitution and "analysis of" (undue consideration of) pedophilia are horrible examples of how people should live their lives. Add a hefty dose of drug use to that, and you've got yourself a perfect demonstration of antisocial behavior from a group of people who are basically socially maladjusted gooners.
In 1982, they would have been ostracized into silence, but in today's world of social isolation and sexual fetishism... well, here we are.
Conclusion
But these are merely vestiges of the old way. For the most part, Gen Y, Gen Z, and younger are all encouraged and incentivized to scour the internet for their own unique brand of bad behavior and throw themselves into it like a labrador retriever throws itself into a mud puddle on a hot day. It's been 30 years since 1995, and social mores have been significantly eroded. Today, thankfully, Aella's behavior is still seen as strange and unusual, but over time, if things keep going this way, it will look increasingly less strange. More and more kids will get into polyamory, drug use, "sex work," and all the rest of it. Anyone who has any kind of rational (lower-case R) objection to any of this behavior will be accused of being "judgemental" and of "kink-shaming," and there will be no one left to raise any objections to this except the most extreme social conservatives who refuse to change with the times.
And that will be bad.